This is another personal work, Smith and Wesson M&P9. This project was very important for me. I spent a lot of time on improving my workflow and tests new things - faster and more precise modeling approach, making more accurate textures based on deep research regarding the weapon materials (with adding a little bit of "game-art" details, exaggerated wears), or rendering in terms of lighting, composition etc.
This work is only a fanart. Some shots inspired by similar works on Artstation.